Wwe 2k24 - Jeu Xbox Series X Et Xbox One

Okay, so picture this: it’s a Friday night, the kind where the pizza is ordered, the snacks are strategically placed within arm's reach of the controller, and the anticipation is thicker than a poorly timed suplex. I’m about to dive into WWE 2K24 on my Xbox Series X, and my buddy, bless his enthusiastic but slightly chaotic heart, is on his way over. He bursts through the door, already mid-bellow about how he’s going to finally pin me with a “perfectly executed” F-5 (he’s never done one perfectly in his life, mind you). This is our ritual. It’s been this way since we were kids, trading imaginary wrestling cards and perfecting our “ring entrances” in the living room. And now, here we are, years later, with a brand new wrestling game, ready to recreate (and probably botch) some of the most iconic moments in wrestling history.
And that, my friends, is the magic, isn't it? The feeling of stepping into that squared circle, whether it’s with a pixelated John Cena or a digital Brock Lesnar, and just letting loose. It’s pure, unadulterated fun. And with WWE 2K24, Visual Concepts and 2K Sports are clearly aiming to recapture that same electric atmosphere, not just for us veterans, but for a whole new generation of wrestling fans. They’ve had a couple of years to fine-tune things after the somewhat rocky launch of 2K20 and the subsequent improvement with 2K22 and 2K23. So, the big question on everyone’s mind (including mine, obviously!) is: does WWE 2K24 actually deliver? And crucially, is it worth your hard-earned cash, whether you’re rocking the latest and greatest Xbox Series X or still rocking a trusty Xbox One?
The Evolution of the Grapple: What's New?
Let’s get down to brass tacks. Every year, the wrestling game developers promise us the moon and stars, right? “Bigger roster!” “Better graphics!” “More authentic gameplay!” And while 2K has been steadily ticking those boxes, WWE 2K24 feels like it’s trying to lean hard into the “evolution” aspect. They’re not just slapping a new coat of paint on; they’re fiddling with the engine.
One of the most talked-about additions is the brand new "MyRISE" mode. Now, if you’re like me, you probably spent countless hours in the older "MyCareer" modes, creating your own superstar and trying to climb the ladder. MyRISE sounds like it’s taking that concept and injecting it with a serious dose of narrative. Instead of just following a generic path, you’re apparently making real choices that affect your career trajectory. Will you be a locker room legend, a show-stealing technician, or maybe even a disruptive force? It’s this emphasis on player agency that really piques my interest. I’m tired of feeling like my career is on rails. I want to make decisions that have consequences, even if those consequences are just me losing a match because I made a dumb choice in a cutscene. (Which, let’s be honest, happens more often than I’d like to admit.)
And speaking of choices, the roster is, as expected, massive. We’re talking about a veritable smorgasbord of wrestling icons, current superstars, and even some unexpected throwbacks. They’ve really gone all out to celebrate 40 years of WrestleMania, which means you’re going to see a whole lot of legendary figures. Cody Rhodes, Roman Reigns, Bianca Belair, Rhea Ripley – they’re all there, looking better than ever. But it’s the legends that really get my heart pumping. Dusty Rhodes, The Undertaker (in various iconic incarnations, no doubt), Hulk Hogan… the list goes on. It’s like a wrestling Hall of Fame simulator, and I’m here for it. Having all these eras colliding in one game is just chef’s kiss.
Gameplay Overhaul: Smoother Moves, Nastier Impacts
Okay, let’s talk about the actual playing of the game. This is where the rubber meets the road, or in this case, where the suplex meets the mat. The developers have been banging on about improvements to the gameplay mechanics, and I’m cautiously optimistic. They’ve introduced what they’re calling the “Sliding Finisher” and “Signatures”. This is not just a cosmetic change; it’s meant to make finishers feel more impactful and strategic. No more pulling them out of thin air when your opponent is at 90% health, right? You’ll need to build up to them, and the timing will apparently matter more.

They’re also promising “Improved Match Types” and “New Match Types”. Now, this is where I get a little bit skeptical, but also incredibly excited. What does “improved” actually mean? Does it mean fewer glitches in a Royal Rumble where everyone gets stuck in a corner? Or does it mean actual improvements to the AI that makes matches feel less like a button-mashing exercise and more like a genuine contest? And “new match types”? Are we talking about things that are genuinely fun and add replayability, or are we going to get another variation of a match we’ve already played a dozen times? I’m hoping for the former. A well-executed Ladder Match or a chaotic Tornado Tag can be absolute gold.
The “Trading Strikes” system is also getting a tweak. This is that mini-game that pops up when two wrestlers are trading punches. They want it to be more fluid, more responsive. If it feels more natural and less like a QTE that can ruin your entire match, then I’m all for it. My biggest pet peeve in wrestling games is when a mini-game interrupts the flow of the action in a way that feels forced or clunky.
And the visual presentation? Oh, the visuals. The Xbox Series X version is going to look absolutely stunning, no doubt. The lighting, the character models, the crowd… it’s all about immersion. But here’s the kicker: Xbox One players aren’t being left completely in the dust. While it won’t have all the bells and whistles of the Series X, 2K has a reputation for porting their games reasonably well to the older generation. So, even if you’re not on the latest hardware, you should still get a solid wrestling experience. It’s good to know that your trusty Xbox One can still pull its weight in the wrestling ring.

MyRISE: The Storyteller Within
Let’s circle back to MyRISE, because this is the mode that has the potential to be a real game-changer. As I mentioned, they’ve split it into two distinct storylines: “The Unleashed” and “The Legacy.” “The Unleashed” focuses on a new, up-and-coming superstar trying to make a name for themselves, while “The Legacy” puts you in the shoes of a seasoned veteran looking to cement their place in history. This duality is brilliant because it caters to different playstyles and aspirations.
Imagine creating your own female superstar and battling your way through the ranks, facing off against the likes of Charlotte Flair or Becky Lynch. Or perhaps you want to play as a grizzled veteran, reliving some of the most iconic matches of your career, trying to prove you’ve still “got it.” The branching storylines sound like they’ll offer genuine replayability. It’s not just about winning matches; it’s about the journey, the rivalries you build, the alliances you forge, and the decisions you make backstage. I’m really curious to see how deep the narrative goes. Will there be actual dialogue choices? Will your rivalries have long-term effects on your character’s stats or popularity? This is the stuff that keeps me up at night, people!
The idea of influencing the outcome of your own wrestling saga is incredibly appealing. Think about it: you can choose to be a fan favorite, playing by the rules and earning the respect of the crowd. Or, you can embrace your inner heel, backstabbing your way to the top and reveling in the boos. The developers have hinted at a “faction system” within MyRISE, which could add another layer of complexity and social dynamics. Will you form your own stable? Will you be forced to join an existing one? The possibilities are, dare I say it, endless. And for a game that’s all about performance and storytelling, this mode sounds like it’s finally leaning into that strength.
The 40 Years of WrestleMania Showcase: A Nostalgia Trip
If MyRISE is the future of wrestling games, then the “2K Showcase: 40 Years of WrestleMania” is a glorious trip down memory lane. This is the mode that really tugs at the heartstrings of any long-time wrestling fan. Reliving some of the most iconic, controversial, and downright legendary matches from WrestleMania history? Sign me up!

They’re not just showing you highlights; they’re asking you to recreate these moments. You’ll be presented with objectives, and if you complete them, you’ll unlock not only the next match but also historical footage and playable characters. This is how you introduce a new generation to the magic of wrestling’s grandest stage, and how you remind older fans why they fell in love with it in the first place.
Picture this: you’re not just watching Hulk Hogan body slam Andre the Giant; you are Hulk Hogan, feeling the weight of Andre, timing that leg drop for the win. Or you’re reliving the pure artistry of Bret Hart vs. Stone Cold Steve Austin at WrestleMania 13, making every submission hold count. These aren’t just matches; they’re historical events. And to be able to step into the boots of the legends who created them is a pretty special feeling. It’s a testament to the enduring legacy of WrestleMania, and it’s something that I think will be a huge draw for many players.
This mode is a masterclass in fan service. It shows that the developers understand what makes wrestling great: the stories, the characters, the unforgettable moments. And by integrating gameplay with historical context, they’re creating an experience that’s both entertaining and educational. I’m already mentally preparing myself to spend hours in this mode, replaying matches I’ve seen a thousand times, just to experience them again through the lens of the game. It’s a powerful thing, nostalgia, and 2K is clearly playing it for all it’s worth. And you know what? I’m okay with that.

The Verdict (So Far): Worth the Hype?
Look, it’s still early days. We’ve seen trailers, we’ve read the press releases, and we’ve heard the promises. But from what I’ve seen and read, WWE 2K24 is shaping up to be a seriously strong entry in the franchise. The emphasis on MyRISE, the expanded roster, the potential gameplay refinements, and the nostalgia-fueled 2K Showcase all point towards a game that’s trying to deliver on multiple fronts.
For the Xbox Series X players, you’re going to get the definitive visual and performance experience. Expect smooth frame rates, incredible detail, and all the bells and whistles. But for my Xbox One comrades, don’t despair! While you might not have the absolute peak fidelity, the core gameplay, the modes, and the roster should still provide a fantastic wrestling simulation. It’s a testament to 2K’s commitment that they’re still supporting the previous generation so robustly.
Is it going to revolutionize the wrestling game genre? Probably not. But is it going to be a solid, fun, and engaging wrestling experience that keeps you entertained for hours on end? That’s what I’m betting on. The fact that they’re listening to player feedback and trying to implement meaningful changes, especially in the MyRISE mode, is a very good sign. And let’s be honest, who doesn’t want to create their own wrestling legend or relive some of the most iconic moments in history with their friends? That’s the core appeal of wrestling games, and it looks like WWE 2K24 is ready to deliver.
So, as my buddy continues his pre-game trash talk about his inevitable victory (he hasn’t won a single match against me in this game yet, and that’s not changing tonight!), I’m feeling pretty good about the hours of fun that lie ahead. It’s the anticipation, the community, the sheer joy of a perfectly timed finisher. And with WWE 2K24, it feels like 2K is trying to bottle that lightning once again. Now, if you’ll excuse me, I need to go practice my Gable and get ready for the onslaught. Wish me luck (I’ll need it)!
