Okay, confession time. While everyone else is out there trying to save the world in Divinity: Original Sin 2, performing epic feats of heroism and stuff, I’ve been… well, a little side-tracked. My main quest? Hunting down the most delightfully nasty, wonderfully wicked things I can find. And honestly, it’s way more fun.
Let's be real. You spend hours meticulously crafting your Divine, agonizing over every skill point, every piece of gear. You imagine yourself a shining beacon of hope. Then, a tiny, adorable-looking voidwoken pops out from behind a bush, and suddenly your entire worldview shifts. Suddenly, that’s your target. Forget the big bads; the real thrill is in the miniature menace.
I mean, who needs to save Rivellon when you can personally escort a particularly annoying Kama-ha to a fiery grave? It’s a noble calling, really. Someone’s gotta do it. And who better than someone who can fling a lightning bolt and then casually loot their surprisingly valuable teeth?
There’s a certain artistry to it, you know? You see a group of goblins, maybe even a particularly grumpy Ogre, and you don’t immediately think, "Oh no, a challenge!" You think, "Ooh, potential for some truly magnificent chaos!" Maybe a well-placed Acid Arrow to melt their armor, followed by a strategically deployed Peace of the Mind to turn them against each other. Pure, unadulterated, villainous fun.
And the loot! Oh, the loot. Sometimes, the most valuable treasures come from the most unsavory characters. I’ve found better armor on a scrawny, mud-covered Kobold than I have on some supposedly legendary knight. It’s a testament to the fact that even the smallest, meanest creature can be packing something worth your while.
Killing the Advocate for Hunter of Wicked Things - Tactician - Divinity
It’s not like I’m actively ignoring the main story. It’s more… a gentle nudge in a different direction. Like when the game’s trying to tell you to go talk to some wise old sage, and you’re like, "Yeah, yeah, sage can wait. There’s a Black Ring cultist with a really shiny amulet over there, and I’m feeling a strong urge to… liberate it."
My character's moral compass is less "do good" and more "do what's profitable and entertaining."
A Hunter Of Wicked Things | Reaper's Coast - Divinity Original Sin 2
It’s the little victories that count, right? Defeating a Shriekers isn’t just about removing a threat; it’s about hearing that satisfying pop and knowing you’ve dealt with a nasty bit of business. It’s about the sheer, unadulterated joy of turning something repulsive into a pile of experience points and perhaps a slightly singed hat.
And let’s not forget the sheer variety. You’ve got your run-of-the-mill bandits, your slightly-more-evolved Dwarves who’ve gone off the rails, your truly unsettling Demons. Each one presents a unique opportunity for… creative problem-solving. Maybe that Demon needs to be convinced that fire is, in fact, a bad idea. Or perhaps that group of cultists just needs a stern talking-to, delivered via a flurry of arrows and exploding barrels.
A Hunter of Wicked Things Quest (Divinity Original Sin 2) - YouTube
Sometimes, I feel like the unsung hero of Rivellon. The one who cleans up the messes that the main heroes are too busy posing for to deal with. While they’re off debating the fate of the world, I’m down in some forgotten sewer, making sure that particular nest of Giant Spiders doesn’t get any bigger. It’s a dirty job, but hey, someone’s gotta do it. And the rewards are often… surprisingly plentiful.
My party members often look at me with a mixture of confusion and grudging respect. They’re probably thinking, "Why are we following this rogue into a cave filled with giant, poisonous slugs?" And I’m thinking, "Because that’s where the really interesting stuff happens, guys!" The main quests are all well and good, but they lack a certain… visceral punch. They lack the delightful squish of a well-placed spell on a particularly vile creature.
So, if you ever find yourself playing Divinity: Original Sin 2 and feel a little… bored with the whole "saving the world" shtick, I highly recommend a career change. Embrace your inner scoundrel. Become a hunter of wicked things. You might just find it’s the most rewarding way to play. Besides, who doesn’t love a good ol’ fashioned monster hunt, especially when the monsters are so delightfully, frustratingly wicked?